[fltsim.0] title=Boeing XB-15 Natural Metal sim=boeing_xb15 model= panel= sound= texture=metal kb_checklists=boeing_xb15_check [fltsim.1] title=Boeing XB-15 Camouflage sim=boeing_xb15 model= panel= sound= texture=camo1939 kb_checklists=boeing_xb15_check [WEIGHT_AND_BALANCE] empty_weight=37000.00000 // (pounds) reference_datum_position=0.0, 0, 0 // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline) empty_weight_CG_position=0.0, 0, 0 // (feet) longitudinal, lateral, vertical distance from specified datum max_number_of_stations=50 station_load.0=170, -3.0, 0.0, 3.0 //Pilot Weight (lbs), longitudinal, lateral, vertical positions from datum (feet) ;Moments of Inertia empty_weight_roll_MOI=548000.00000 empty_weight_pitch_MOI=487000.00000 empty_weight_yaw_MOI=1000415.00000 [flight_tuning] cruise_lift_scalar=1.0 parasite_drag_scalar=1.0 induced_drag_scalar=1.0 elevator_effectiveness=1.0 aileron_effectiveness=1.0 rudder_effectiveness=1.0 pitch_stability=1.0 roll_stability=1.0 yaw_stability=1.0 elevator_trim_effectiveness=1.0 aileron_trim_effectiveness=1.0 rudder_trim_effectiveness=1.0 [piston_engine] power_scalar=1.0 [propeller] thrust_scalar=1.0 rotation= -1,-1,-1,-1 //Engine 1,2,3,... Rotation direction. 1 = CW, -1 = CCW [exits] number_of_exits=1 exit_rate.0=0.4 ;Percent per second [electrical] max_generator_alternator_amps=240.0 engine_generator_map=1,1,0,0 [contact_points] static_pitch= 6.400 static_cg_height= 13.200 gear_system_type=1 max_number_of_points=10 tailwheel_lock=0 point.0= 1, -48.000, 0.000, -8.300, 3600, 0, 1.000, 30.000,0.400, 1.500, 1.000, 2.000, 2.000, 1 point.1= 1, -0.500, -12.000, -14.000, 3600, 1, 2.270, 0.000, 0.600, 1.500, 0.800, 2.000, 4.500, 2 point.2= 1, -0.500, 12.000, -14.000, 3600, 2, 2.270, 0.000, 0.600, 1.500, 0.800, 2.000, 4.500, 3 point.3= 2, -58.000, 0.000, -4.000, 1800, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9 point.4= 2, 5.000, 0.000, -8.000, 1800, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4 point.7= 2, -7.000, -74.500, 0.500, 1600, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 2 point.8= 2, -7.000, 74.500, 0.500, 1600, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 3 point.9= 2, -59.300, 0.000, 12.000, 800, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0 [Flaps.0] type= 1 system_type=2 span-outboard= 0.550 extending-time= 4.0 damaging-speed=0.0 blowout-speed=0.0 flaps-position.0=0.00 flaps-position.1=10.00 flaps-position.2=40.00 lift_scalar=1.00 drag_scalar=1.00 pitch_scalar=1.00 [Views] eyepoint=9.50,-1.80,-0.80 //pilot seat //eyepoint=-6.40, 0.00,0.60 //top turret //eyepoint=-25.00, 0.00,-1.60 //waist guns [LIGHTS] panel=0.00, 0.10, 0.35, fx_vclight