[fltsim.0]
title=Boeing XB-15 Natural Metal
sim=boeing_xb15
model=
panel=
sound=
texture=metal
kb_checklists=boeing_xb15_check

[fltsim.1]
title=Boeing XB-15 Camouflage
sim=boeing_xb15
model=
panel=
sound=
texture=camo1939
kb_checklists=boeing_xb15_check

[WEIGHT_AND_BALANCE]
empty_weight=37000.00000				// (pounds)

reference_datum_position=0.0, 0, 0	// (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline)
empty_weight_CG_position=0.0, 0, 0       // (feet) longitudinal, lateral, vertical distance from specified datum

max_number_of_stations=50

station_load.0=170,  -3.0, 0.0, 3.0		//Pilot           Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)

;Moments of Inertia
empty_weight_roll_MOI=548000.00000
empty_weight_pitch_MOI=487000.00000
empty_weight_yaw_MOI=1000415.00000

[flight_tuning]
cruise_lift_scalar=1.0
parasite_drag_scalar=1.0
induced_drag_scalar=1.0
elevator_effectiveness=1.0
aileron_effectiveness=1.0
rudder_effectiveness=1.0
pitch_stability=1.0
roll_stability=1.0
yaw_stability=1.0
elevator_trim_effectiveness=1.0
aileron_trim_effectiveness=1.0
rudder_trim_effectiveness=1.0

[piston_engine]
power_scalar=1.0

[propeller]
thrust_scalar=1.0
rotation= -1,-1,-1,-1		//Engine 1,2,3,... Rotation direction. 1 = CW, -1 = CCW

[exits]
number_of_exits=1
exit_rate.0=0.4  				;Percent per second

[electrical]
max_generator_alternator_amps=240.0
engine_generator_map=1,1,0,0

[contact_points]
static_pitch= 6.400
static_cg_height= 13.200
gear_system_type=1
max_number_of_points=10
tailwheel_lock=0
point.0= 1, -48.000,   0.000,  -8.300,  3600, 0, 1.000, 30.000,0.400, 1.500, 1.000, 2.000, 2.000, 1
point.1= 1,  -0.500, -12.000, -14.000,  3600, 1, 2.270, 0.000, 0.600, 1.500, 0.800, 2.000, 4.500, 2
point.2= 1,  -0.500,  12.000, -14.000,  3600, 2, 2.270, 0.000, 0.600, 1.500, 0.800, 2.000, 4.500, 3
point.3= 2, -58.000,   0.000,  -4.000,  1800, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9
point.4= 2,   5.000,   0.000,  -8.000,  1800, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4
point.7= 2,  -7.000, -74.500,   0.500,  1600, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 2
point.8= 2,  -7.000,  74.500,   0.500,  1600, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 3
point.9= 2, -59.300,   0.000,  12.000,   800, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0

[Flaps.0]
type= 1
system_type=2
span-outboard= 0.550
extending-time= 4.0
damaging-speed=0.0
blowout-speed=0.0
flaps-position.0=0.00
flaps-position.1=10.00
flaps-position.2=40.00
lift_scalar=1.00
drag_scalar=1.00
pitch_scalar=1.00

[Views]
eyepoint=9.50,-1.80,-0.80   //pilot seat
//eyepoint=-6.40, 0.00,0.60  //top turret
//eyepoint=-25.00, 0.00,-1.60  //waist guns

[LIGHTS]
panel=0.00, 0.10, 0.35, fx_vclight